Download game:
https://phazero.itch.io/effigy
Aesthetic: Horror, Narrative-Adventure
Inspired by Last of Us and Gone Home
Platform: PC
Game Engine: Unreal
Development Time: 3 Weeks
Team Size: 1
Role: Game Designer, Level Designer, Programming
Tasks + Responsibilities:
Design the level layouts around key gameplay beats and pacing.
Script trigger events to elicit emotional and level-changing moments.
Deliver a loose narrative in a logical order
Encourage exploration and puzzle solving
Effigy - After playtester recommendations have been implemented
Effigy -Before playtesting